/**
* This file automatically generated on 2008/December/09	11:07:03  (EST -0500)
**/

package termint.game.monsters;

public enum MonsterSymbol {
	ANT('a'),BLOB('b'),COCKATRICE('c'),DOG('d'),EYE('e'),FELINE('f'),GREMLIN('g'),HUMANOID('h')
	,IMP('i'),JELLY('j'),KOBOLD('k'),LEPRECHAUN('l'),MIMIC('m'),NYMPH('n'),ORC('o')
	,PIERCER('p'),QUADRUPED('q'),RODENT('r'),SPIDER('s'),TRAPPER('t'),UNICORN('u'),VORTEX('v')
	,WORM('w'),XAN('x'),LIGHT('y'),ZRUTY('z'),ANGEL('A'),BAT('B'),CENTAUR('C')
	,DRAGON('D'),ELEMENTAL('E'),FUNGUS('F'),GNOME('G'),GIANT('H'),JABBERWOCK('J'),KOP('K')
	,LICH('L'),MUMMY('M'),NAGA('N'),OGRE('O'),PUDDING('P'),QUANTMECH('Q'),RUSTMONST('R')
	,SNAKE('S'),TROLL('T'),UMBER('U'),VAMPIRE('V'),WRAITH('W'),XORN('X'),YETI('Y')
	,ZOMBIE('Z'),HUMAN('@'),GHOST(' '),GOLEM('\\'),DEMON('&'),EEL(';'),LIZARD(':')
	,INVISIBLE('I'),WORM_TAIL('~'),MIMIC_DEF(']');

	public final char symbol;
	private MonsterSymbol(char c) {
		this.symbol = c;
	}
}
